Autonomous AI for game development, handling engineering tasks end-to-end
Autonomous game development enhancer
Integrates with codebases and project tools
Uses advanced reasoning, planning, and testing mechanisms
Pricing:
Unakin introduces Sawyer, the world's first autonomous AI game developer designed to handle various engineering tasks within game development. Sawyer integrates into your codebase and project tools, autonomously executing tasks from planning to code generation and testing. Powered by advanced AI models, Sawyer aims to optimize game performance while ensuring data privacy and security. Currently in private beta, it enhances developers' productivity by providing end-to-end solutions with minimal human intervention.
- AI-Powered Game Development: Sawyer automates a wide range of engineering tasks, from fixing performance issues to iterating on gameplay mechanics.
- Advanced Reasoning Capabilities: Built with advanced reasoning, planning, and tool use capabilities to execute complex tasks end-to-end.
- Custom LLMs: Powered by custom, industry-leading language models that outperform state-of-the-art models and operate 3x faster.
- Context Engine: Understands your code and project context to produce more nuanced results.
- Autonomous Game Optimization: Currently in private beta, focusing on analyzing and improving game performance.
- Codebase Integration: Connects into your codebase and broader game project to build a knowledge graph for better understanding.
- Comprehensive Planning: Builds an interactive end-to-end plan based on user requests and game project ontology.
- Targeted Code Generation: Uses profiling and analysis tools to locate issues and generate new code or make in-engine adjustments.
- Robust Testing Mechanisms: Implements a staple of testing mechanisms to ensure functionality and robustness of changes.
- Performance Evaluation: Conducts before and after analysis to verify success criteria are met.
- Seamless IDE Integration: Connects seamlessly into tools like your IDE and game engine for direct action.
- End-to-End Automation: Capable of working autonomously from understanding project requirements to delivering final solutions.
- Data Privacy: Ensures studio code is kept private and not used to retrain general models.
Unakin
Autonomous AI for game development, handling engineering tasks end-to-end
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